A principios del mes de julio F1 2021 se vio obligado a lanzar una actualización que desactivó temporalmente el Ray Tracing en PlayStation 5, los motivos para hacerlo eran problemas de inestabilidad que afectaban gravemente a la jugabilidad del título en la consola de Sony. Esta solución drástica era temporal, ya que F1 2021 se ha actualizado a la versión 1.05 recientemente, que devuelve esta característica a PS5 además de otras novedades.

Codemasters ha aprovechado la actualización también para revisar el rendimiento de la versión PC, ya que dicen haber mejorado la implementación del DLSS para las GPU RTX e introducido opciones Ray Tracing que no estaban presentes anteriormente en el juego.

El resto de mejoras comprenden toda una serie de soluciones a problemas del juego y rebalanceos del modo historia.

F1 2021 Update 1.05 Release Notes PlayStation 5/PC

  • Improvements to DLSS implementation.
  • Resolved a crash that could occur after returning to a ranked lobby if the lobby had split.
  • Addressed an issue where players could be split into a placeholder lobby when re-matchmaking in ranked.
  • Rebalanced Prologue and chapter 9 of Braking Point on Hard difficulty.
  • Addressed a crash when previewing items within the Podium Pass.
  • Addressed a crash when Player 2 quits in Two-Player Career Player career while Player 1 is in an interview.
  • Addressed a crash with UDP if the number of active cars was zero.
  • Addressed a crash when editing colours of customisation items.
  • Addressed issues regarding Ray Tracing on PS5. Ray Tracing has now been re-enabled.
  • Addressed a crash that could occur when saving an F2™ highlight from Grand Prix mode.
  • Addressed an issue where Two-Player Career could be locked to equal performance.
  • Addressed an issue where players could be placed on sub-optimal tyres during an F2™ Sprint race.
  • Addressed an issue where the game could briefly stall when passing the start/finish line in one-shot qualifying.
  • Addressed an issue where only the lobby host would be notified that the Virtual Safety Car was ending.
  • Added option to select Ray Tracing quality on PC.
  • Disabled keyboards as an input device on Xbox to resolve an issue with detecting wheel inputs when re-assigning controls. This will be re-enabled once the underlying issue has been resolved with system firmware.
  • General stability improvements.
  • Various minor fixes.

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